kierthos: (Default)
kierthos ([personal profile] kierthos) wrote2002-11-26 08:27 am

Well????

Where, oh where, are my vampire rules.
Where, oh where, can they be?

The Mortals rules list shut down pretty much at the beginning of October. Sure, there are probably still people working on it, but it's now almost the end of November. At this rate, even if the rules-vampire list started up today, there would be no way that it would be "done" before January. Which means that the finalization process (much like stuffing sausage into sausage tubes) would probably not be over until February. Which, would maybe mean 6.0 by March. Engfah.... Oh wait, we have Prime after that. Make that April or May.

Kierthos

[identity profile] morinon.livejournal.com 2002-11-26 12:28 pm (UTC)(link)
Actually, Prime comes first.
From everything Chris has said, Prime will be a get in, get out sort of thing. And certain things will be up to our illustrious NST to decide, and frankly, I'd like mob rules with realism, thank you very much. Traits I don't care about either way.

I'm kind of torn on mob rules

[identity profile] kierthos.livejournal.com 2002-11-26 12:54 pm (UTC)(link)
While, realistically, five guys trying to tool one guy are much more likely to win, I'm just not sure there is a good way to handle mob combat. I know there are bad ways, but a good way?

Sure, if we had reciprocal results, like in TT....

Kierthos

Re: I'm kind of torn on mob rules

[identity profile] morinon.livejournal.com 2002-11-26 01:12 pm (UTC)(link)
Gods, if only.
It's a poor system at best.

Re: I'm kind of torn on mob rules

[identity profile] mithras.livejournal.com 2002-11-26 05:50 pm (UTC)(link)
We do; but only if you use Trait based initiative.

It slows things down a bit, but it gives the option
for more than just one side to do damage in a round.