Warriors don't. Hunters get one trap every 30 seconds or something (haven't played a hunter long enough to get traps). The cloth casters, if they are on their game, can own anyone.
The role of the rogue in a group is DPS. Not CC. If it was supposed to be CC, then yes, you would suck at it. You provide some optional CC, but it's typically not required. Does it make certain parts easier? Sure. Just like having a good tank does.
The job of the rogue in a group is to, after the tank has good and pissed off the monster, get in and kill it quickly before the tank expires. I have seen footage of five rogues in an instance destroying things massively. Yes, they did need a number of reagents, potions, etc., in order to get through, but it was still brutal.
Well, Intimidating Shout can be used every three minutes. It's a bit more often the Sprint, Vanish, Blind or Evasion.
And see, that's my point on Rogue's CC. It's great if it's a one-on-one situation. Because we have a few options if one should run out early (like they do, frequently) or if they're resisted. But I can't recall the last time I saw one-on-one PvP. The BGs do not 'encourage' it.
And yes, five rogues working together can destroy all kinds of things. But look at that... five rogues. You know, I daresay you could replace it with five mages, or five warlocks, or five hunters or five fury warriors and it would be just as destroyed. Maybe a few seconds later. And in the case of everyone but the five fury warriors, they wouldn't have to worry about being healed.
We have to get in close, just like warriors, but we have much less survivability, in terms of armor and hps. If, somehow, we end up with aggro, we're dead. Yes, we have Feint and Vanish, but Feint can miss and Vanish is still buggy. Even if we don't end up with aggro, far too many mobs in end-game have PBAOEs or Cleaves, and we're not the first choices to be healed by the priests/shamans/pallies/druids.
Actually, the five fury warriors would probably be owned. Given that you are almost required to be in berserker stance, you are taking more damage.
Five warlocks, maybe, maybe not. As soon as one draws aggro, he's toast. Five mages? Well, I've seen how fast they run through mana. So unless they've got something else, they are doomed.
no subject
The role of the rogue in a group is DPS. Not CC. If it was supposed to be CC, then yes, you would suck at it. You provide some optional CC, but it's typically not required. Does it make certain parts easier? Sure. Just like having a good tank does.
The job of the rogue in a group is to, after the tank has good and pissed off the monster, get in and kill it quickly before the tank expires. I have seen footage of five rogues in an instance destroying things massively. Yes, they did need a number of reagents, potions, etc., in order to get through, but it was still brutal.
no subject
And see, that's my point on Rogue's CC. It's great if it's a one-on-one situation. Because we have a few options if one should run out early (like they do, frequently) or if they're resisted. But I can't recall the last time I saw one-on-one PvP. The BGs do not 'encourage' it.
And yes, five rogues working together can destroy all kinds of things. But look at that... five rogues. You know, I daresay you could replace it with five mages, or five warlocks, or five hunters or five fury warriors and it would be just as destroyed. Maybe a few seconds later. And in the case of everyone but the five fury warriors, they wouldn't have to worry about being healed.
We have to get in close, just like warriors, but we have much less survivability, in terms of armor and hps. If, somehow, we end up with aggro, we're dead. Yes, we have Feint and Vanish, but Feint can miss and Vanish is still buggy. Even if we don't end up with aggro, far too many mobs in end-game have PBAOEs or Cleaves, and we're not the first choices to be healed by the priests/shamans/pallies/druids.
no subject
Five warlocks, maybe, maybe not. As soon as one draws aggro, he's toast. Five mages? Well, I've seen how fast they run through mana. So unless they've got something else, they are doomed.