kierthos: (Default)
kierthos ([personal profile] kierthos) wrote2006-05-02 10:22 am

(no subject)

General
- Guild Recruitment channel functionality has been improved to be turned off for players already in guilds, and turned on for players not in guilds by default.
- Fixed a bug which caused players to drop from combat after destroying a totem.
- Fixed a soft-lock bug that occurred under certain conditions when players were near ships, zeppelins, elevators, and the Deeprun Tram.

Mages
- Arcane Power: This aura will no longer stack with Power Infusion. If you use it, Arcane Power's aura will replace Power Infusion's aura.
- Ignite should now proc correctly when landing a critical strike with a fire spell.

Paladins
- Holy Shock will now be guaranteed to crit when used offensively while Divine Favor is active.
- Eye for an Eye will now properly produce its damage effect on the attacking caster.

Priests
- Inner Fire: Rank 3 will no longer have charges consumed when Power Word: Shield is active.
- Power Infusion: This aura will no longer stack with Arcane Power. If you attempt to cast it on someone with Arcane Power, the spell will fail.
- Starshards: Ranks 1 and 2 inadvertently received too much bonus from spell damage, while Rank 7 received no bonus from spell damage. Each of those ranks are now fixed to receive the correct bonus.

Rogues
- Fixed a bug which prevented Vanish from working properly under certain conditions.
- Seal Fate will now correctly provide a bonus combat point upon landing a critical strike.
(FINALLY!)

Warlocks
- Improved Shadow Bolt will now proc properly after landing a critical strike with Shadow Bolt.

Warriors
- Rage generated from Unbridled Wrath and Shield Specialization will now display properly in the combat log.

Mac
- Fixed a client crash caused by weather effects when running OS 10.3.9.

World Environment
- Players should no longer become dismounted while riding through certain areas of the Undercity.
- Fixed a number of clipping issues and awkward turns discovered throughout various chained flight paths.
- Certain creatures in Eastern Plaguelands weren't providing reputation gain with the Argent Dawn. This has been fixed.

[identity profile] martinhesselius.livejournal.com 2006-05-02 02:28 pm (UTC)(link)

- Starshards: Ranks 1 and 2 inadvertently received too much bonus from spell damage, while Rank 7 received no bonus from spell damage. Each of those ranks are now fixed to receive the correct bonus.

*What!?*
Starshards actually does something!?
Damn, my Elvish priest toons will be... disturbed!
(But then, I'm not? ;) )

[identity profile] kierthos.livejournal.com 2006-05-02 02:44 pm (UTC)(link)
Oh, and in the Mage/Shaman update patch (coming at some point after E3), they're also giving Druids Innervate for free. It's going from a 31 point talent to a trainable ability.

[identity profile] martinhesselius.livejournal.com 2006-05-02 03:09 pm (UTC)(link)

*Nod nod*
A level 40 one...
But my highest dr00d is only 30. ;)